Archive for October, 2009

Video Games and Reality

Video Games as Cybernetic Processes
I’ve just started reading “Gaming – Essays on Algorithmic Culture” by Alexander R. Galloway, which discusses video games in terms of the following diagram:

The diagram comes about by recognizing two intersecting two polarities that are intrinsic to video games: the operator/machine polarity, and the diegetic/nondiegetic polarity.
In this model, the operator is [...]

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Are You an EduPunk?

My abstract entitled “Are You an EduPunk?” was accepted for the November Association of Computing Manufacturers (ACM) conference in Gatlingburg, TN:
“Taking inspiration from the Punk movement, EduPunks are educators rebelling against the corporate, cookie-cutter educational system in favor of new and progressive learning strategies. EduPunks seek to overturn the established order by discovering for themselves [...]

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